What I Have Been Doing !
To sum up what I have been doing between graduating university and now, here are the main three things + 1:
1. Had a Break
Graduating from university requires some adjustment; the workflow I had while at university is no longer sustainable. Currently working full-time, I have been experimenting with different workflows to find what works best for me while giving myself time to relax. I am still searching for a good workflow to avoid burnout.
2. Research and Development
A server has been set up for me to host repositories, web servers, and any other applications I may need. I have been engaging in extensive Unreal Engine research, focusing on how to optimise art assets and code. I aim to share what I learn with others.
3. New Game?
While Spli/t is currently on hold, this is because I am becoming more accustomed to Unreal Engine and working on a new game from the ground up. I intend to revisit Spli/t in the future to rework it with the extra attention it needs.
This period of relative silence has not been without purpose; the game I am working on is not what it seems below.
Secret Unlocked !
The next game I am Working on ? As a solo developer !